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For their final project in ’s embedded microcontroller design class, they made a guitar video game and a controller that’s much closer to the experience of actually playing a guitar. and have found a way to bridge the gap between pushing candy colored buttons and developing fireproof calluses and enough grip strength to crush a tin can. Add in the calluses, and it’s no wonder people like Guitar Hero so much.
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To produce any sound at all requires learning how to do completely different things with your hands simultaneously, unless maybe you’re a direct descendant of Eddie Van Halen and thus born to do hammer ons. There’s a bunch of other stuff that comes with the territory, like stringing the thing, tuning it, and storing it properly, all of which can be frustrating and discouraging to new players. There’s a lot more to learning how to play the guitar than just playing the right notes at the right time and in the right order. Video after the break.Ĭontinue reading “Guitar Hero Controller Gets A New Musical Life” → Posted in Games Tagged guitar hero, raspberry pi, wii We’ve seen them repurposed before too, as far back as 2010. It’s a fun build that gives new life to an otherwise forgotten gaming accessory. The sky really is the limit here, with plenty of grunt on the Pi for various forms of synthesis. We’d love to see a chiptune-esque arpeggio patch, or something that plays fat FM synth tones a la the Genesis, but that’s just our opinion. With this setup, you could create any number of different routines to allow the guitar to be played differently.
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created a patch that runs a synthesizer, controlled by the buttons and controls on the guitar itself.
Hooking up to the guitar is a solved problem, with an Adafruit Nunchucky breakout board allowing the Guitar Hero controller to be connected via jumper wires to the Raspberry Pi’s IO pins.Ĭommunication is via I2C, and is easy to work with in Pure Data, running on the Pi. The build is a straightforward one, thanks to the prevalence of modern maker solutions to electronic problems. decided to give one of these guitars for the Wii a new life, repurposing it as a synth controller. The best efforts of the video game industry couldn’t resurrect the once-off rush of enthusiasm for rhythm gaming, and thrift stores around the globe are now littered with little plastic instruments. Guitar Hero was a big deal, right up until it wasn’t. Whether played by a robot, turned into a synthesizer, or recreated from toy pianos and mechanical keyboards, Guitar Hero controllers offer many hacking opportunities.Ĭontinue reading “Guitar Hero Robot Actually Shreds” → Posted in Games, Robots Hacks Tagged guitar hero, opencv, ps2, raspberry pi, robot All in all, it’s a great project, and we love the design of the robot. While it missed a few notes here and there, we loved seeing the strumming solenoid whammy rapidly on the strummer.
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Solenoids are driven via an 8 channel driver board, controlled by the Pi.
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The video feed comes from a PS2 via an HDMI capture card.
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The brains of the bot are a Raspberry Pi running some OpenCV-based code that identifies blobs of different colors. So after burning out a fair number of solenoids (driving them over spec) and learning on his feet, slowly began to dial in his robot, Jon Bot Jovi. It would be easy enough to use transistors to actuate the buttons or even just a Teensy to emulate a controller and have it play the perfect game, but wanted to replicate what it was really like to play. Having never been quite satisfied with his scores, set out to create a robot that could play a Guitar Hero controller. Once a popular craze, most of the public has sold or stashed away their plastic video game instruments and forgotten the likes of Guitar Hero and Rockband.